What can I say about the new Special Delivery mode and map, Doomsday that Valve has released to their ever so popular multiplayer shooter, Team Fortress 2? Well, at least it’s something new. Over the past week, Valve has been slowly teasing players with upcoming new items, a whole new mode and of course, the reveal of the highly anticipated Meet the Pyro. To be honest, it felt a little underwhelmed. I thought the Uber update – which released this month last year, felt quite overwhelming and I wasn’t even playing the game as much as I do now. However, I do have to give Valve some credit over how elusive they’ve made this major update. Adding in some new items that no one had any idea about as it was just as mysterious as the Pyro himself (yeah, I’m still calling the Pyro a “he”). Although, what I’m here to talk about are my impressions on the map and new mode.
At a glance, it seems pretty chaotic; there’s a big rocket in the middle of the map and both teams have to fight for it. It’s essentially a combination of Capture the Flag and King of the Hill. At the end of the map, there’s a suitcase full of Australium; an element that’s highly sought after (I don’t know much about the lore of TF2 so my apologies if I say anything that’s inaccurate) and you have to deliver it to the rocket. That’s it. Frankly, I would have rather the mode be a combination of CTF and Payload Race. Both team have their own suitcases of Australium which is encased in some safe and deliver it to the rocket. The mode feels pretty short lived and I wished Valve gave it a little more spin. Or at least make the map a little bigger so people won’t get to the rocket so quickly.
For anyone that logged in and booted up TF2 on the day the update came out, you were given a set of Pyrovision Goggles. If you watched the Meet the Pyro trailer, you would know that the Pyro views the world a little more colourful that’s full of rainbows and balloon shaped unicorns. Well, with the goggles equipped, you can pretty much see through the eyes of the Pyro and it’s insanely awesome. Instead of cries of pain, you hear laughter. Fire is replaced with sparkles and everything you bleed, you bleed out balloons. And if you have any of the new Pyro (cosmetic) items, you can also view all the rainbows and bubbles that you inflect happiness on your enemies. Equipping the goggles definitely makes the new map a breath of fresh air, something that I was expecting. And there are some maps that have gone through the new cosmetic, whimsical look like the classic ctf_2Fort and pl_Badwater Basin.
All in all, I did enjoy playing the new mode for a couple of hours but sadly, it might be one of those things that will be forgotten once the hype storm passes by. I’ve already found myself going back to playing Payload because there’s not much of an everlasting effect for Doomsday – unless of course, you’re an achievement whore and want to earn all 11 achievements. But other than that, it’s a solid place to try out the Pyrovision Goggles and your newfound items. I appreciate Valve for gathering up the community like this, decoding every little update that’s been released since the mysterious items appeared but at the end of the day, it all feels a little short lived.
By Kenni Ato - Bio