Xbox 360 on Windows 8 - Which Games Can Evolve?
If you could play any Xbox 360 game on your PC, which one would you choose?
That’s the question gamers are asking as revelations hit the internet suggesting a new feature that will allow the playing of 360 games on hardware-permitting PCs.
It was always going to happen, especially after the merging of Xbox.com and Games for Windows, which alludes to a combined PC and console effort on the agenda at Microsoft.
The Xbox 360 might be lacking in exclusives when compared to the PlayStation 3, but that hasn’t left me pondering how, and why, certain Xbox 360 games would translate on PC.
The entire experience that is LA Noire seems to take quite a bit of inspiration from the point-and-click genre that is making a comeback thanks to the likes of Back to the Future and its developer, Telltale Games.
Using a mouse to interrogate and search an area for evidence sounds like a far more effective way of looking for clues, especially those that are bundled with others, often making it hard to select the correct one using the analog stick.
Having seen Forza 4 in action at E3 I can say that a lot is being done to improve and evolve the series from previous iterations. I think the Forza series would make a really easy transition to PC, which lacks an accessible and deep racing simulator.
Factor in IBL -- short for “image based lighting”, a lighting engine that uses the environment to improve lighting on textures -- and the potential on top-of-the-range PC hardware and there is the possibility of the best-looking racing game on the market.
The social aspect being implemented into Forza 4 -- including an enhanced user interface and the fantastic-sounding Garage Sharing feature -- is something that can really thrive in a PC environment.
A racing title like Forza is something that the genre severely lacks on the PC platform - on the one hand you have the unforgiving, realism simulations like RFactor, and on the other you have the Need For Speed series. Forza slots in there nicely; offering a simulation experience, yet remaining accessible for newcomers to jump behind the wheel.,
Maybe I’m one of a few people that see immense potential with the Crackdown franchise. I know that we already have a Crackdown-like title on PC -- APB is looking really good -- but the objectives and addictive nature of the Crackdown experience is something I think can really thrive in a PC environment.
Crackdown just never really felt like a console game to me, and its addictive orb collecting and simple mission structure seemed to pave the way for a large online world, one that was obviously realised in APB.
That said APB doesn’t have the skill upgrades that Crackdown does, and a Crackdown MMO could be everything DC Universe isn’t.
This has more to do with episodic content than it does with the actual Alan Wake experience, which would probably be the same on PC and console. Alan Wake is divided into episodes, with developer Remedy wanting to create the feeling that it’s a TV-like experience, and a bit like LOST.
The only problem is that the game didn’t really feel like that because it just continued on once you finished a particular part. Releasing the game by episode instead of in one big block is something the STEAM audience would probably embrace, as it breaks-up the experience and leaves the community wanting more. At a cheap price, such a structure -- implemented with the game’s overall experience -- could really benefit from appearing on PC.
The episodic release structure has been proven on the PC platoform, however trial and error hasn’t seen as much success on the consoles. Alan Wake could have been at the top of the sales charts if released on the PC platform, instead of leaving fans questioning the viability of a sequel.
By Gaetano Prestia & Stephen Heller
Which Xbox 360 games do you think could make for a better experience on PC?