SimCity: How I made $20 million

by Roy Hui Featured 13 Comments 16 Votes 5031 Views 19/03/2013 Back to Articles
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NOTE: I'm using dollars here. Figures are exact in simoleons.

I started playing SimCity with one goal: to make lots and lots of money. Truth is I suck at making money in real life so I wanted to translate that into a virtual setting.

While the game does a great job of teasing you into making a big metropolis with lots of people, it takes a lot of time to manage a city of thousands of people that require utilities, services and infrastructure.

The simplest way to make money is to get something for free --- like coal, oil and ore -- and sell it at a profit.

It's capitalism, SimCity style!

The First City

3x refineries pumping out 9,833.6 barrels of oil a day, trading them at $4,500 per 1,000 barrels.

"What does this mean," you ask?

It means I make a lot of money.

How how does it compare to coal and ore mining? Let's use a simple equation of Profit Per Hour (PPH) to show how easy it is to make money in SimCity.

Now, each refinery makes:

  • 9,833 / 1000 x $4,500 = $45,249 per day.

That works out to a little over $1,800 per hour.

So if you have three refineries working at once, that's around $5,500 per hour.

The Second City

With the first city I wanted to make plastic but I made a major design error and basically had to start from scratch, so I thought I'd try my luck at Ore and Coal mining. I'm glad I did because it paid off.

Big time!

I took out some large bonds, and shortly after I had a large bank account.

  • Ore: 3x refineries with all upgrades (4x shafts) making 96 Ore per day, trading at $5,833 per 10 units.
  • Coal: 3x refineries with all upgrades (4x shafts) making 96 Coal per day, trading at $4,423 per 10 units.

Some quick calculations will show that I was making $42,461 per day in profit.

  • 96 (Coal) / 10 x $4,423 = $42,461 per day, with a PPH of $1,769.20.

As you can see that's a very similar total to the amount of money oil was bringing it.

  • Ore: 96 / 10 X $5,833 = $55,997 per day, with a PPH of $2,333.20.

Eventually you'll unlock Mining HQ, at which time I was told by my guidance counsellor to set up a Commerce Division.

I wasn't convinced, and instead went with a Smelting Division to make alloy and metal.

Before long I was exporting and earning a lot of money, roughly $10,000 an hour.

I chose alloy because the export costs were so high, at about $48,000 per 10 units, so as you can imagine your funds quickly increase.

So once I stopped exporting ore and coal to use it at the smelting factory, profits increased by a stunning 830%.

Importing

Eventually I found myself running out of room, which limited growth and cut my profits.

So I proposed closing the coal and ore factories and import these materials for new smelting factories.

Imported Ore at $5,833 per 10 tons, and Coal at $4,423 per 10 tons, Revenue of $464,400 (like above) - subtract the costs of Coal ($56K) and Ore ($42.5K) brings it to $365,964, which is a PPH of $15,248!

It is less than the $19,350 PPH above, but I bulldozed the less efficient coal and ore mines which were only making 1/8th of that.

Soon I had a sea of Smelt Factories, with no Ore or Coal mines and had around $3 million in the bank.

But I wasn't satisfied!

What does one do with alloy?

I invested in processors in electronics, which cost $67,000, but when importing plastic to make them I ended up breaking even, with neither money gained or lost.

While I made no money at the time, the processors I had created paved the way for an electronics division, which meant I was creating televisions at a very fast rate.

TVs were selling at $197,654 per 1000! And that was a lot of money!

So I did some numbers on TV

Consuming 3,000 Plastic $36,009
Consuming 3,000 Processor $201,000
Producing 6,000 TV $1,185,924
Profit $948,915 (day) $39,538 (hour)

So now I am rich.

At least in SimCity.

$40K a hour, and I have eight factories running, which means $320K in profit per hour.

It wasn't long before I had $20M.

@Beta has challenged me to reach $100 million in the bank: challenge accepted!

By EndBoss

Link to us http://pc.mmgn.com/Articles/how-i-built-a-rich-city-in-simcity
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SimCity: How I made $20 million Comments

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Endboss and Beta are both horribly addicted.

Ben said: Endboss and Beta are both horribly addicted.



It's ridiculous.
Almost 70M guys, I will start a new city when I have 100M

Water pump next to sewage works great, now I have infinite water!!!
I seriously don't get how you guys can be obsessed with it..
damn, all these articles are making me want to play this game.. i'm just scared i'll get hooked!
MoMoneyMoProblems
Its really really fun, like instant gratification for everything, build a road, people come, open a business, it makes money, put a school down, kids gets educated. Like gratification everywhere.

Like I said in the first sentence, i fail at life, so I want to succeed in simcity...
punk
+
Type FUND [Shifty]


I still want to build a megacity, something SIM CITY can no longer offer [Derp]

punk said: Type FUND
I still want to build a megacity, something SIM CITY can no longer offer



I am very close. @EndBoss doesn't get the gratification in having a busy city with happy residents :P you can make enough money to build anything you want, and I am getting more enjoyment in just building a sick city with skyscrappers lol

But at the same time cities like this are really important because they can fund your own region.
Reading this article makes me want to go out, buy SimCity, and make a squillion simoleons.

Diagonis83 said: Reading this article makes me want to go out, buy SimCity, and make a squillion simoleons.



You should do it. Because money.
"Simoleons make the Sim world go around, the Sim world go around, the Sim world go around"
My Latest experiment

casino+DR Vu+electronics = serious profits

sims are poor, robbed, stupid...but you are very rich!

I made over 1M/day electronics sales, around 20-40k/hr profit, maxed my casino and electronics in same city at same time!

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