After pre-ordering the impressive deluxe edition of the game and running out to get it on release day, I am guilty of shirking my Starcraft duties in favour of reading instead. Having always been a Terran player, I’m comfortable with the hot keys and easy transfer between bio and mech strategies during multiplayer. Heart of the Swarm places me in the hands of Kerrigan, the Queen of Blades controlling the masses of Zerg.
Throughout my Starcraft career, I’ve never defected to Zerg. Something about the lack of defenses, the strange evolution patterns and just the sliminess of it all didn’t really appeal to me. Having to do my MMGN review of the game, I sat through the first few sets of missions of the campaign and must I say…there’s something strangely gratifying about seeing your gigantic Zerg army consume powerful units. The campaign also lets you control the overpowered Kerrigan, who can bring down powerful units with the power of a Crushing Blow. I guess getting out of my comfort zone has never been so fun…
But my first multiplayer game said it all. 3v3 with the usual gang, Terran/Zerg/Zerg v Zerg/Zerg/Protoss (it’s apparent everyone’s become a Zerg player lately eh?). We won the game and I gained my first Zerg level, which was something I never thought I’d be able to achieve in a short amount of time. But only because my Terran player dropped out and I took over his units. Haha, that’s the kicker isn’t it?
With the strategy guide ordered and the rest of the campaign to go, I’m sure I’ll be fully equipped to handle myself out there in the real world. Until then, I must build more overlords…
Check out the review of the game here.
Collector’s edition unboxing here.
What do you think of HoTS? Are you a seasoned Starcraft 2 player? Let me know on the comments below!