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PC News | Team Fortress 2

Team Fortress 2 brings a lot of changes

by Stephen Heller Featured 0 Comments 10 Votes 495 Views 29/06/2012 Back to News

Since the announcement of the Pyromania update for Team Fortress 2, people have been wondering what else has actually been changed. Some say the flamethrowers have received a 10% boost, others say that their goggles are awesome, however you feel, we've got the patch notes right here.

For those who don't want to read the entire thing, the rumours are true, all flamthrowers have received a 10% increase to their base damage. Some new crafting materials and tweaks to other weapons are also present.

View changelog

Source Engine Changes (TF2, DoD:S, HL2:DM)

  • Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.
  • Fixed not being able to import custom spray images on Macs
  • Fixed Macs cancelling http map downloads that take longer than 30 seconds

  • Team Fortress 2

    • Added Pyrovision!
    • Added new game mode Special Delivery and map Doomsday!
    • Friendly players glow when carrying the flag
    • Fixed rare cases where flag could fall out of the world
    • Fixed cases where the Payload HUD looked like the cart is still on a hill when it isn't
    • Fixed cases where some clients didn't receive broadcasts about long continuous particle effects being started or stopped
    • Updated the HTML renderer for displaying server MOTD
    • Votes created by a dedicated server no longer trigger a failed vote cooldown
    • Fixed map triggered annotation events not working on dedicated servers
    • Fixed the game crashing if tempents are created that use invalid materials
    • Using a Name Tag while in game notifies everyone of the name change
    • Fixed Strange Part: Projectiles Reflected not tracking grenade and sentry rocket deflections

    Added new items

    • City on Fire item sets
    • Pyroland weapons and cosmetics
    • Community-contributed cosmetic items for all classes
    • Mysterious treasures have been incinerated, but are now craftable
    • Added crafting recipe for Pile of Ash
    • Scorched Keys are now available in the store for a limited time
    • New promo item

    Weapon balancing changes

    Gloves of Running Urgently

    • Removed self-damage over time penalty
    • Heavy takes mini-crits while active and for 3 seconds after switching away
    • Attack damage penalty reduced from -50% to -25%

    Tomislav

    • Spin-up speed bonus reduced from +40% to +10%

    Quick-Fix

    • Medic mirrors blast jump of their heal target

    Crusader's Crossbow

    • Reload speed time reduced by +40%

    Cozy Camper

    • Regenerates 1 heath per second
    • Reduced movement penalty from -90% to -80%

    • Sticky Jumper and Rocket Jumper

      • Added 'flying' sound to blast jumps

      • The Concheror

        • Changed rage building source from "damage done and damage received" to only "damage done"
        • Increased the rate at which Rage builds for this item by +25%

        The Equalizer

        • Removed player move speed modification and added it to a new item named The Escape Plan
        • All owners of the Equalizer will be automatically granted The Escape Plan

        Crit-a-Cola

        • Added +25% increased movement speed while active
        • Increased duration from 6 to 8 seconds

        Atomic Bonk

        • Increased duration from 6 to 8 seconds

        All Flamethrowers

        • Increased base damage by +10%.

        Backburner

        • Removed +10% damage bonus attribute
        • Note: Because of base damage increase, damage remains unchanged

        Degreaser

        • Added -10% damage penalty attribute
        • Note: Because of base damage increase, damage remains unchanged

        Phlogistinator

        • Damage defense while taunting reduced from -90% to -75%

        Item bug fixes

        • Fixed sentry sometimes spawning in shielded mode while the Wrangler was equipped, but not deployed
        • Improved visual and audio cues for when the Manmelter is ready to fire
        • Fixed Manmelter being able to earn crits via friendly Pyro self-damage
        • Fixed Scotch Bonnet's blue team skin not showing
        • Fixed Unarmed Combat's taunt not working
        • Unarmed Combat's color now matches the team using it
        • Fixed the Apparition's Aspect showing a burning texture in DX8

By Stephen Heller - Bio

Link to us http://pc.mmgn.com/News/Team-Fortress-2-brings-a-lot-of-changes
Tags: 2 day fortress meet New pyro Pyromania team Tf2 The weapons
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More Info on Team Fortress 2

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Game Profile: Team Fortress 2
  • Article: Meet the Team Fortress 2 Cast
  • News: Team Fortress 2 Update
  • Review: Team Fortress 2 Review
  • Video: Team Fortress 2: ** GOLDRUSH ** - Spy Ownage
Team Fortress 2 Australian Release: Out Now

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