
Dark Souls and Demon Souls before it are known for their punishing difficulty but the director of Dark Souls Hidetaka Miyazaki is concerned gamers not up for the challenge are hesitant to experience the title.
In an interview with
Metro, Miyazaki says
"I personally want my games to be described as satisfying rather than difficult. As a matter of fact, I am aiming at giving players sense of accomplishment in the use of difficulty." "Having said that, however, it is true that Dark Souls is rather difficult and a number of people may hesitate to play. This fact is really sad to me and I am thinking about whether I should prepare another difficulty that everyone can complete"
Miyazaki is aware that gamers may not want easier games going on to say
"However, I suppose gamers do not particularly prefer easy games. What they want is interesting and worthwhile games to play, so I think it is natural that hindrance or stress that does not attribute to such interesting and worthwhile elements will be removed in the end."
"If the number of easy games is increasing nowadays, I guess it is because difficulty is not related to interesting and worthwhile game elements in many games among players."
So what do you guys think of this? Should an easy mode be introduced? It might help boost sales but i want it left as it is!
Discuss below!