It's not often that we report on game sales, but THQ knows that it needs to make each and every copy of Darksiders 2 count.
After getting off to a strong start -- including becoming the top selling game in Australia during its launch week -- Darksiders 2 is struggling to hit its target.
THQ's biggest game of the year sold 1 million units in August, but has struggled to do much since.
The struggling publisher reportedly needs to sell at least 2 million copies to break even and begin making a profit.
By Ben Salter