Far Cry 3 developer talks in-game vehicle travel

by Gaetano Prestia Featured 2 Comments 19 Votes 959 Views 11/10/2012 Back to News

Far Cry 3's driving physics will give players arcadey freedom in the game's expansive open-world, according to lead designer, Jamie Keen.

Gamers familiar with Far Cry 2's lengthy travel requirements should be pleased to hear about its sequel's advancement in vehicle handling, with a "fun experience" high on the agenda for the development team.

"We wanted to make a fun riding experience, and give you a feeling that you can use the handbrake at every bend," said Mr Keen. "You can go 70mph towards a cliff in your vehicle, and it might not end well, but you can do it."

Travel from objective to objective is an important gameplay feature of Far Cry games, making solid vehicle controlling mechanics an integral part of the gameplay design process.

Source: Play Front

By Gaetano Prestia

Link to us http://pc.mmgn.com/News/far-cry-3-developer-talks-in-game-vehicl
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Far Cry 3 developer talks in-game vehicle travel Comments

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I think that if I could find one thing wrong with Far Cry 2 it's the long and frequent travel you had to make. The world I feel wasn't particularly engaging or alive, so I guess this is a good thing to give it more of an "open-world" feel.
Driving the cars in Far Cry 3 was awesome! Was really fun to drive off cliffs. xD

Did need a 4wd car to get through the dirt tracks which was surprising. :P

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