Few locations have captured the imagination this generation as much as Rapture, BioShock's underwater utopia-gone-wrong.
Irrational's world was built using a modified version of Unreal Engine 2. Now, Crytek UK artist Scott Homer has recreated some of BioShock's universe using CryEngine 3.
Richly detailed, Homer has captured what made Rapture great: its atmosphere.
Check out these beautiful shots and find more of his work at the link below and click the links below the pics for higher res versions.
www1.picturepush.com/...
www1.picturepush.com/...
www1.picturepush.com/...