Medal of Honor: Warfighter will be quite different to last year's Battlefield 3 despite using the same game engine in Frostbite 2.
That's according to Electronic Arts's Frank Gibeau, who estimates that only half of Medal of Honor's community double as Battlefield players. Mr Gibeau insists that this is because of purposeful design on EA's behalf.
"We're trying to use a sequencing strategy to keep it as fresh and different as possible," he said. "We are very careful that Battlefield and Medal of Honor stay differentiated."
There's "some upside" in having two franchises alternate yearly, says Mr Gibeau, as there is minimal "sequel fatigue".
"With Medal of Honor we tried to embrace that the game is real. The multiplayer is different than Battlefield. We're trying to use a sequencing strategy to keep it as fresh and different as possible."
EA has done extensive research on the Medal of Honor brand, and Mr Gibeau says that "they liked the brand, more authentic shooters, and the story," something he says helped shape the development of Warfighter. "The trick is figuring out how to grow both of them together."
Source: Game Informer Magazine
By Gaetano Prestia - Bio