Alrighty, lets get this intro going. first of all, before the S@$!-storm takes place; both games are competely different i know, out of all honesty i am a terraria fan but was a minecraft fan too at some stage in my life so i can understand the hatred, and lastly this isn’t a piece of troll material i just thought it'd be a 'cool' idea to mash each game up into one review for their similar environments they offer within each others game, respectively.
my first interaction with minecraft was mind blowing, my mate had the game the day it was released to the public (beta, or alpha, one of those two) he told me to come around and check out this new game he’s got. Me, not expecting anything saw the first 10 minutes of this game and I was astonished;
“HOLY BRO, you just made a table from that wood you got from that tree you fisted to death”
“WHAA THAA FAAAQ, you made a autism fort, from the supplies you gathered?!”
and so forth I managed to become more and more amazed on... (no sexual innuendoes intended in the above quotes)
after my few 20mins of gameplay to myself, I thought; if this is where the gaming industry is going with indie developers, ill definitely be buying more of these types of games rather than the stuff we see on shelves that are all dream shattering and hope murderers.
Its so simple how the world of minecraft works. You start off with nothing, you find resources from the environment around you, use those resources to defend yourself and build up the courage to gain a further progress in the game like finding dungeons, rare resources, defeat bosses. But even after all of that, the game is endless and offers unbelievable playtime value, see the thing is with this game; YOU DONT HAVE TO DO ALL OF THAT! (caps intended) its up to you in this free-wondering universe to do as you want, build what you want, and progress how ever you intend too! As a 90's kid and gamer at a casual/hardcore standing this game is what will appeal to people like me and you, for many reasons;
-16-bit sound (or similar too)
-and none of this how to play tutorial crap we are flooded with in today’s games
So after many months of the minecraft phase there was a month were I had nothing I really wanted to play, you know those days. Where you constantly flick up and down through your games list on steam, or windows menus, or legally downloaded free games folder (no-one does the last option...). Whilst flicking through my steam library and being utterly bored to death, I decided to check the release of new games, and this made me stumble across terraria.
Before I actually got the game, I actually did a lot of research into the game before actually purchasing it the week after, I watch the developer redigit and his friend Blue play through the game together, starting out from scratch. I thought this was awesome already that the developer was playing his own game, pointing out faults in his own game, and generally mucking about with his friend, whilst uploading a 'lets play' to youtube. It really is a good way to know who and what type of person made the game you are playing.
Terraria is very different to minecraft, but has a similar aesthetic when it comes to environment and crafting to a certain extent. The game is set as a plateformer played in a 2D world, that is randomly generated like minecraft. There are different biomes (environments), enemies, and tiers which the player must overcome using the help of resources, npc's, and crafting. The tiers in terraria really is what sets it apart, and makes progression a really fluent way of pushing the player, to build courage up to face certain environments, enemies and bosses that couldn’t be achieved at early stages of the game. As confusing as that whole paragraph sounds, its how ive managed to read and see upon many hours of playing.
Presentation & Sound
as much as I would like to add to this part of the review, they both respectively present each other as something that cannot be compared to the mainstream games have to offer. The uniqueness terraria & minecraft have I find cannot be argued upon or criticise, they are their own sub-genre of games.
As the Final clash between the two, I found the updates that minecraft offer are a massive pain in the arse, most of which are petty and useless little constant updates that are of irrelevance and mostly seem to be have been directly ported from mods the community outside the developing team had made, which overall feels slack and as everybody now knows of Notch its not unexpected from mojang. 'Redigit' (developer) as ive got to know is a Bro, he wants hardcore gaming but want to please all audiences, with casual pleasing (for those that don’t want to play 'hardcore'), and little other gaming aspects hes managed to easter egg'd (sort of) into the game, eg; my character is dressed as Link form the legend of zelda series, you can obtain a fireflower as a weapon like super mario bros fireflower, light disc from the movie tron acts similar to like it would off the movie, etc... although this is good, it does ruin what it has to offer, which is the unobtainable uniqueness, and I can safely say that for minecraft and terraria.
In the end its all how about each one of us feels more enjoyable from minecraft or terraria, and that’s what we play these games for, because they are endless fun and the re-play value only seems to continue. Both games are not finished as well, which really makes as wonder how each game will turn in final development.
I would give a scoring for each game, but ill leave that to you guys.
Please rate or comment if you liked this review! Cheers!