More of the same isn't necessarily a bad thing!
What The Goblin Menace Got Right
- + Each environment feels fresh
- + New powers can be used in regular game
- + A meaningful expansion
What The Goblin Menace Got Wrong
- - Nothing terribly new
- - Combat can still feel clunky
When I first got my hands on Trine 2 last year I was pleasantly surprised by the gameplay. Frozenbyte had developed a rich and engaging world that was full of promise, sparkling with some of the most beautiful imagery I've ever seen from a video game. I was a little surprised when they announced the release of The Golbin Menace, the first DLC pack for their puzzling platformer, but after spending a good three hours with it, I'm hoping they will release another pack sooner rather then later.
Check out the official trailer!
The Goblin Menace includes six brand new levels along with two new abilities for each character, all of which can be used throughout the regular campaign. For those following the story of the Trine series, you can expect to find a number of hidden secrets, poems and have a fantastic albeit a little short adventure in the process.
While six levels may not seem like much they are worth their weight in gold. Each and every single environment provides a unique backdrop for the action that unfolds on the screen. One minutes you're in a scorching hot desert, the next inside the belly of a giant beast, these are some of the best levels I've seen from an indie studio, particularly in DLC.
Trine 2 was all about puzzles and The Goblin Menace doesn't disappoint. Each area has been carefully thought out to test your grey matter to the limit and learning how to use your new abilities in conjunction with your surroundings is a rewarding experience. It's everything we loved about the original campaign, just a little harder and more exciting.
Ultimately that's where The Goblin Menace falls a little short. It doesn't bring anything terribly new to the table, which isn't a bad thing if you like Trine 2. The combat can still come off a little clunky in places, the campaign only lasts three hours and the puzzles can be a little touchy and frustrating at times. It's the same Trine 2 we know and love, there's just more of it.
The Final Verdict
If you liked Trine 2 then there's a lot to like about The Goblin Menace DLC. It adds six exciting new levels into the fray, along with some very awesome new abilities which can then be used during the regular campaign. There are tonnes of secrets, hidden poems and the DLC has a meaningful contribution to the game. However if you weren't a fan of the original game then you won't find anything to change your mind waiting for you here.
By Stephen Heller